Machine Learning AI Part 1
03/05/2022
QOL changes: Clicking "Accept" on the cookie consent window now permanently disables the consent window. Previosuly, users were bugged for consent
on a repeat basis.
Menu: The ship selction menu has had graphical improvements & button sizes increased for ease of selection.
A new mode selection menu has been introduced in readiness for the introduction of the race mode.
Design: Race mode is in the works! AI opponents will soon be racing around the canyons, against our brave pilots!
23/05/2022
It has been a VERY busy month here at Spud Cannon HQ! We have been feverishly training our new machine-learning AI to race around the three canyons that are currently available. It has been a long journey of discovery, trying to second-guess a reluctant AI learning algorithm but success has been achieved! The next build will almost certainly include a playable version of "Race Mode"; a mode where the player can race against multiple AI agents, which could eventually be expanded into "Career Mode", though this may be over-scoping somewhat.
Art for the various ships in the game has taken a giant leap sideways, too. Instead of the pixel-art placeholder ships that are in the current build, players will soon recognise their favourite ships have had a makeover that blends the style of the ships with the style of the scenery. Developer art at it's finest...however, I do hope that the new art is a significant upgrade over the art visible in the cover photo for this post. I'll let you be the judges of that!
Next on the list after a basic implementation of "Race Mode" is the ability system, which the player will use through the customisable unlockables system. By achieveing certain milestones, in-game, the player will be presented with randomised unlockable cards that have various items associated with them. Each ship will have a finite number of slots which these unlockable cards can fill and some of these cards will have active abilities, whilst others will be passive.
I'm planning a part 2 to this brief devlog which goes into far more detail regarding the machine learning aspect of the AI. I'm hoping that this might make a good read for someone out there!
Get Oh! Those Brave Canyon Pilots
Oh! Those Brave Canyon Pilots
Are they mad, brave or a mixture of both? Find out for yourself as you test your spaceship-piloting ability to the max.
Status | In development |
Author | Bumbazoid |
Genre | Racing, Simulation |
Tags | 2D, Arcade, Difficult, Multiplayer, Physics, Sci-fi, Singleplayer, Top-Down, Unity |
More posts
- Machine Learning AI Part 2Jun 06, 2022
- Menu updates - not yet liveMay 03, 2022
- Updated to Unity 2021Mar 23, 2022
- Upload to ItchMar 21, 2022
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